#ifndef DXAUDIO_H
#define DXAUDIO_H

#include "dsutil.h"

//primary DirectSound object
extern CSoundManager *gSound;

//function prototypes
int Init_DirectSound(HWND);
CSound *LoadSound(char *);
void PlaySound(CSound *);
void LoopSound(CSound *);
void StopSound(CSound *);

#endif

